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WHFB
OGRE
IRONCUTS
I have wanted to paint models from the ogre line since they were released.
I really like the look of the models and feel they have lots of potential for
future projects. That being said, they are not that easy to alter due to
the way the shoulders join to the model. I had to do some deltoid and lat
resculpts to alter the models for this unit. I also added a chain mail
coif, extra armour bits and a large unarmoured belly to the models. This
unit looks to be on the move, as if advancing on a battle field. I really
like the depth I can get with the Valejo line of reds and feel that the red
tatoos and face paint really make these models stand out. More pictures
can be found here.
KARL
FRANZ, EMPEROR of MANKIND
This model turned out great. While it is obvious that this is one of the
older character sculpts left in the GW range it is still pretty solid. The
griffon provides a great sense of movement to the regal, albiet 2D figure of
Karl Franz. The free hand brocade on the banner really makes the model
look like the emperor that he is. More pictures can be seen
here.
LOUEN
the LIONHEART, KING OF BRETONNIA
This model was done in a similar scheme to the one used by GW since I wanted him
to be easily recognized as the king. The major difference is the
quartering of the caparacon [correct spelling, minus the squiggle under the 'c'
provided by an avid watcher, thanks] into gold and blue on the left and gold and
red on the right. I really like this as it gave me a tonne of options for
patterning. More pictures can be found
here.
CHAOS
BEAST GIANT OF SLAANESH
This massive model has been a real treat to paint. He is so big that I
decided to take some WiP pics during the painting process. More pics and a
description of what I did can be found
here.
TECLIS
This model has got to be one of the most complex and detailed models done by GW.
It seems no matter how well you organize yourself for this model little bits
keep cropping up. The complexity of the sculpt combined with the cool
'power pose' is likely one of the main reasons why I like this model so much.
I decided to try to illuminate the top of his staff and I am happy with the way
it turned out. More pictures can be found here.
ELTHARION
This blind character has been sitting on my table for some time since I
originally intended to paint him when he was released. I really like the
idea of a blind model and the sense of movement is pretty good for this
character. I posed him on a green marble base and added pattern to his
inner cloak, outer cloak hem and sword. I am pretty happy with the look
generated by the 4 patterns, as it gives the model more of a 'for real' look.
More pictures can be found here.
DUKE
TAMARIND
I really wish I could find the time to paint more of these new Bretonnians.
The colours combined with the potential for pattern work is amazing and very
satisfying. This model is done with a red and gold caparison with the gold
being richly brocaded. The red portion has a small amount of embroidery at
each corner. His device is a blue and silver [white] flure de'Lis on an
oposing blue and white field. This device combined with the caparison make
for a very striking model. I have also patterned the broad straps found
over the caparison with a subtle swirl. More pictures can be found
here.

SLANN MAGE PRIEST
This model is very large and quite a heavy piece of work. I had a lot of
fun with the South American style art on the walls of the throne. The
Slann himself was painted to look as though his brain was kind of showing
through the thin skin on his head. The spikes on the bottom combined with
the icon display on the top made for an awkward model to paint. This is
because the number of spots to hold the model are greatly reduced by these
aspects. While I am happy with the final product I can honestly say that
this model is one of the most painter unfriendly models I have worked on.
More pictures of this massive model can be found
here.
CRALLAQHAN
BATTLE STANDARD BEARER
for OVERLORD CYTHON
This mode was done in a truly striking pallet. The deep emerald green
combined with the gold armour and the NMM blades makes for a regal character.
The serpent on the banner was sculpted onto a banner that I made. The
serpent adds a lot of depth to the model and the over all effect is one of noble
power. The Overlords rune is the purple one on the right side of the
banner. The green pattern work represents the ocean waves of the Overlords
costal fortress. The emblem on the back of the standard bearers cloak
tells the story of the standard bearers name. Crallaqhan was the first
monster that died according to legend and when he died the gods cried out and
night was created. The small grey and black orb in the center of the
emblem represents the night that was created and the green drop at the tail of
the serpent represents his blood [death]. More pictures can be found
here.
DUKE
EDWARD
LEONCOEUR
As you can see this model is pretty detailed. I think my love of
detail on these models stems from my interest in medieval Europe. On a
lord such as this, rare would be the cloth that was not brocaded or richly
embroidered. This is why almost every scrap of cloth has a pattern or a
symbol. Over all, the effect is not overpowering since this model is very
much the sum of it's parts but it gives the model a great depth. This
sense of depth captures your eye as you try to see everything and makes this
figure seem so much more alive. This model is another figure poised over
waves in a dramatic scene. In my own defense it is not as though I am
stuck for base ideas it is just that it looks so damn cool. More
description and pictures can be found here.
MANTICORE
AND ELZAK'IR 'The HEART WRENCHER'
This model is one of those projects that just kind of came together.
After he was built it was pretty easy for me to get into the Dark Elf painting
mind and turn out a dark yet bright model. The waves on the base really
help to provide some lightness and to really enhance the theme of the figure.
The blended purple of the wings is not so evident from the front due to the
position of my lights and the angle of the wings. However, from the back
you can see the nice depth that comes from blending the deep purples with the
browns. More pictures can be found here.
The
WHITE DWARF
The White Dwarf is a limited edition model that is made to represent the special
character of that name. As you can see he is a dwarf that appreciates a
large drink of beer after a hard days fight. I found the beer in the
helmet to be one of the most characterful things that GW has ever done for a
model. I also really liked the way the axe rests on his shoulder, due to
the head being a separate piece. I placed him on a narrow rock ledge to
accentuate the model and add to his reckless nature. More pictures can be
found here.
BRETONNIAN
LORD ARGYLE the CRUSADER
The swirl brocade on the caparison along with the pattern on
the caparison holding leather make for a special looking lord. The
heraldic dragons on the caparison shields and the fluer de'lis on the smaller
shields further enhance the regal nature of the model. Knights, especially
those with high station, had very fine cloth to wear and to cover their steeds
with. This was the idea of the brocading of the caparison [horse cover],
cloak and trim. He is obviously from an old and established house in
Bretonnia since his device is a single rampant dragon on a field of red.
The older the house the less cluttered the heraldry of the knight, in general.
The armour worn by this knight is a nice blend of historical armouring.
The padded coat he is wearing is the Aketon and when combined with the simple
knee cops [covers] and the chain elbows he is somewhere in the 12th century [if
memory serves]. The presence of the grieve [shin armour] was reserved for
cavalry at this time IIRC since they were more prone to leg wounds. The
sabaton [plate feet] were not actually present until late in the period.
This rambling about armour is from my foggy memory so if I am wrong please feel
free to let me know so I can correct myself. :)
His steed is simply amazing. One of the best, if not the best, heavy draft
sculpt at this scale going. I have access to a heavy draft horse that is
18.2 hands and 2400lbs and he looks just like this guy. It was a treat to
paint the horse and I am excited to paint another one since this one looks so
real. I went with a Belgian Draft paint scheme since the deep rich browns
look good with the blue caparison. More pictures can be found
here.
BLOOD
DRAGON DISPLAY BASE
This piece was made for a client that wanted both a display base and terrain he
could use for playing. To this end the terrain in the wooden frame is able
to be removed and set as an objective in a WHFB game. The three models
were built to his specifications for playing and the mounted models are the
result of some conversion work. The idea behind the piece of terrain was
based on the history behind Vlad the Impaler. More pictures and
thoughts behind the pieces can be found here.
NECROTHEPIUS,
DEFILER of CRYPTS
This is a crazy model, from the hanging guts to the strapped on claw this model
is truly nasty. My first thought when I did this model was that the wings
looked too clean. They are stock dragon wings from GW and look out of
place on this rotten dragon. I ground out the lower wing tissue, added
some textured green stuff in parts and replaced one of the top talons with a
broken claw. The rest of the transformation took place once I added the
mottled pattern to the wing tissue. The rider was done with brooding dark
colours and bright NMM for his robe. His face was painted to look like the
flesh is stretched across the sharp bones of his skull. This model sees me
continue the green marble look that I used in the Griffon band in Gallery V.
It adds so much to the model to have a built up base that is painted crisply.
More pictures of this rotten dragon can be found here.
LORD
of CHANGE, GREATER DEMON of TZEENCH
This model was a serious undertaking from a design point of view. I had
decided early on in the sculpting and build of this model that he would feature
a lighting effect. I had wanted to do two effect originally but in the end
I decided that it would have looked too cluttered. So, I kept the spell
effect, washing the right side of his body in eerie blue green light and dropped
the lava lighting effect. The hint at the hot colours in the lava cracks
balances the cool colours used on the model very well. The horrors were a
treat to paint since I have, for some reason, never painted them before.
More pictures can be found here.
BLOOD
DRAGON VAMPIRE
This model was done to be the foot version of the mounted battle standard bearer
below [minus the standard]. As you can see the model is painted exactly
the same so it is easy to transpose the anti hero from a mounted unit to a foot
unit. The sword was swapped out for the blade from the =I= Eldar scout.
This makes his cutlass look way more impressive. More pictures can be
found here.
BLOOD
DRAGON VAMPIRE BATTLE STANDARD BEARER
This model has got to be one of my most recent favorites. The raised
detail of the dragon on the banner, the red armour and barding combined with the
pose on the base make the model very dramatic. The red armour took a fair
bit of time with approx 10 layers of red highlights to the edges and 4 layers of
orange/red to the center of plates. This gives the armour real depth.
While the model is bright it also manages to maintain a sense of depth and
darkness as befits a vampire lord. More pictures can be found
here.
DARK
ELF BATTLE STANDARD BEARER
This model is one of my favorites. I have now done it three times, the
most of any single figure I have ever painted. This particular model has a
large sculpted banner with twisted souls screaming forth from the arcane cloth.
The paint scheme is crisp and dark with only just enough colour to give good
contrast. More pictures can be found
here.
DARK
EMISSARY
This model is a highly converted Halberdier of Dirz. I have used the staff
end from a chaos sorcerer, the head from the chaos mutation sprue and skulls
from the chaos vehicle accessory sprue. These additions combined with the
sculpted detail I added [scroll standard, hanging rune cloth, loin tabard, arm
bandages, cloaks] create a unique and ominous Dark Emissary. The base sees
three different types of terrain, combined for a realistic effect. I used
dark base colours, shaded with purples and brought up with yellows. This
creates a dirty yet sharp paint scheme that makes the model look almost real.
More pictures can be found here.
2002 GAMESDAY CHAOS CHAMPION
I
have had this model for over a year now and I am very glad I waited to paint it.
I only just discovered a way to achieve bright reds without using orange or
yellow. This means the models armour could be bright red without looking
washed out. I wanted this figure to jump out at you and so the golds are
also very bright. I painted the axe with a purple base and then added red
and grey to the purple to achieve the final look. The elf was painted
brightly and in a woodland scheme since he looks like a wood elf glade rider.
More pictures can be found here.
When
a friend showed me this model I was very excited to paint it. The pose is
very regal and the shape of her body is very well done. I went with simple
clean lines and I ended up with a striking model. The gold NMM was done entirely
differently than normal, using Vallejo paints, and I am much happier with the
look. It is amazing that the Ochre Brown [856] has been sitting on my
table for over a year and I have never even opened it. I tired to do the
light blue shawl as translucent in the back and while it looks good it was
likely not the best model to try it with. This is because the shawl is
just too thick [model wise]. More Pics can be found here.
This
model was done in a very dark scheme with some real light focal points. I
did the armour in a dull reflective style that doesn't really show up very well
in the pics. Perhaps I shall have to increase the highlighting so that it
is more visible in the future. This model was done as a gift for a friend
in Vancouver who has been asking nicely for a figure for some time. He is
always cheerful and positive when I see him and a great person to show new
models to. He is usually one of the first to see my GD figures since I
depart for the US from Vancouver. Well, I finally decided to do a model
for his army. More pice can be found here.
I
have had this model in my bitz bins since he came out. I actually used his
axe arm in my Golden Demon Duel in 2001. I decided that, in true ork
fashion, he would be big, bright and bold! When my wife saw the finished
product she was like, 'Wow that is great, but it is so much brighter than your
normal figures.' This model is very bright and literally jumps off the
base at you. It sees me using more green and reapplying the line texture
technique that I have not used in some time. More pics can be found here.
The
new Silver Helm models are very well done. Since they were released I have
wanted to do one and I finally had the time in January. I tilted down the
lance arm so that it looks like he could be attacking infantry and positioned
the horse in a slight rearing pose. I also added the seat back from the
old High Elf dragon since it carries the dragon motif so well. I painted
him in a classic High Elf scheme while trying to incorporate NMM gold on the
scale barding and reflective metal on the plate armour. There are also
pictures from the right
and front.
If
it isn't chaos it is Dark Elves. I just love the brooding colours that can
be used and the theme for both armies. This model is created from a number
of different models to create a very unique looking Dark Pegasus. I didn't
want to do anything over the top to the base as I wanted the model to the
focus. The model was done using a dark pallet that encompasses a wide
array of colours. 3 types of purple, 3 types of blue, 2 blue/green, red,
grey, black and gold. I also tried to keep the focus on the rider by not
highlighting the Pegasus too much. Often I find that black is highlight
too far but I think this black turned out well. More pics can be found here.
Another
great model from GW. This model has become one of my favorites since it is
so colourful and yet not over the top [at least not to me. ;)]. My first
thought was that I didn't want that dorky plastic pole sticking into the
disc. This motivated me to imagine that the disc was going to be modeled
in movement but the problem with this is that the disc is heavy and large.
So I gave the semblance of movement by creating a flame trail as if the disc had
just executed a sharp turn in the air. More thoughts and pictures can be
found here.
What
a crazy model! It was so much fun to paint something this bright with so
many colours. I used almost every colour under the sun while maintaining a
consistent look tight pallet. Until I was painting the model I had no idea
that there were two faces, I just assumed it was hair or something. I must
say that the gold NMM for the trim was a serious pain since it has all those
tiny runes and highlighting it was a long process. This model is very
bright IRL and this was done on purpose since I imagine that Tzeench is about
bright colours. More pictures can be found here.
This
model came together well at the end. She is so dark [kinda unusual for me]
that until I added the brighter silver and gold I wasn't sure if she was gonna
be a keeper. In the end she turned out very nice with really deep blue
armour and a rich red cloak. The armour was done with Storm Blue [a
Citadel colour] that provides one of the greatest dark blues. The spear
head turned out very well [for me] for NMM silver and the gold on her cloak
worked great as well. A picture of her back can be found here.
A
much more 'classic' looking Dark Elf than the other standard bearer I did [also
in Gallery IV]. This brooding/dark scheme was surprisingly difficult for
me to do. I guess I have really started to burrow into a certain niche and
it was good to step outside and stretch my skills. Instead of NMM silver
on the banner topper I went with a deep red to complement the cloak of the
figure. I thought that the NMM silver would brighten the model too much as
I was trying for a very dark look. The blade of his sword provides enough
'lightness' and looks really good on a model that is so dark. A picture of
his back can be found here.
Now
this is a Lord of Change! I did the sculpt of the base in such a way as to
look like a warp vortex. I wanted it to look like he was surrounded by
warp energy and this seemed to be the best way. The model is extensively
converted and sculpted so that he looks more like a serpent/dragon than a
bird. The staff topper was also built by me as I don't really like the original
one. This one is just the symbol of Tzeench with some old school Realm of
Chaos detail inside. To see more pictures have a look here.
The
new Chaos models are a sight to see. I am impressed with the attention to
detail and poses that they have captured in the sculpts. Everything
from the composition of the pose to the gothic style plate armour helps to make
this figure so full of character. I
decided to put a banner on him to emphasize his nature as a true champion of
chaos. The banner is sculpted to
resemble twisted screaming souls. The
scenic base is done in a sandstone but twisted as befits the chaos waste.
I also did axe head swaps with both axes.
I found that while the ones he came with were pretty historically
accurate [size wise] they were just too small for a chaos champion.
So, I dove into my weapons bitz and found two larger heads that do
wonders for the model. With the
larger axe heads, scenic base and the banner he looks like a powerful champion
of chaos. He is painted in a dark scheme but the marble look of the armour
really draws the eye. I am looking
to incorporate some marble into future GD models and so this is a dry run.
It turned out great and I am very happy with the result.
The back of his cloak bears the star of chaos to symbolize that he is
undivided. The star is painted in a
NMM gold and looks very good against the black of the cloak. More
pictures can be found here.
The
Dark Elf range is truly amazing in its ability to be dramatic and
imposing. The limited edition standard bearer is a great example of the
'evil' that permeates the race. While it is not a busy figure it has great
form and paints well. I added a few details like the runes on the cloak
and the blue pattern on the banner pole to give him a more 'full' look. I
also did a total NMM effect on the model, from the silver chainmail, sword and
banner top to the gold of the plate armour. While this model falls short
of GD quality the composition is striking and I continue to learn the technique
of NMM silver. Don't be surprised if this model creeps into my GD entries
in the future as I very much enjoyed painting him. More pictures can be
found here.
This
is the High Elf arch wizard, Teclis. It is a GW model and the composition
shows the excellent sculpting skill of Gary Morely. I really did very
little to this figure because I found it so appealing. I altered his staff
to make it longer, so that he will stand out on the battle field that much
more. I also clipped off his base tag and positioned him on a rocky
base. This worked very well since his already lunging form was perfect for
the new pose. I used all the primary colours on this model while
maintaining a predominately blue and white scheme. There are over 6 base
shades of blue highlighted to different points to give the model a cohesive
look. More pictures can be seen here.
This
figure was done for the on-line painting challenge called VIC [Visions in Colour].
A group of painters form the Yahoo mini-painter list all did the same
figure. Then when everyone was done it was show and tell. Very cool
experience! The model is from the Dark Elf range by GW and is called the
Corsair Champion. His back can be seen here
and a close-up of his face here.
I am very happy with the way the model turned out. His face was amazing to
paint and I really went to town on the use of colour. The highlighting is
extreme to emphasize the dark brooding, and yet regal nature of the
figure. The cloak was done so that each scale looks to be reflecting an
inner light.
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