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During
this most recent phase of my painting experience I developed a number of
new skills, techniques and colour applications. Most noticeable was
the use of super-thin paints applied in layers to create seamless
blending.
I also forced myself to paint all my models
in their separate pieces prior to final assembly. While frustrating
it allowed me to achieve a level of detail and finish that I had not
been able to do before.
Other techniques I learned during this period
of rapid growth were how to do gems really good, how to do non-metallic
golds, addition of texture to create effects and a broad acceptance
of colour.
It is also noteworthy that during this period
I taught myself how to sculpt. I was quite intimidate but once I
started to alter figures to fit my vision I became more comfortable.
It is all about practice, just like painting. |
Golden
Demon 2001
January
2001 to June 2001

The
Redeemer vs. The Galactic Pit Fighting Champion
1st place in Duel
This
was the last entry I finished for GD2001 although it wasn't the last one
started. I sculpted, built and painted the pit fighter a month
before I even started the Redeemer. So while I was waiting for the
pre-release of Devotee Malacant I painted Artimis and Covenant [in Gallery
III] along with my Open entry. These painting breaks are dangerous
for me as I loose my momentum but it paid off on this model.
Red
Terror
1st Place in 40K
Monster
This
entry was a very special image that came to me while I was at work.
The biggest problem was the tail that comes with the figure is not posable
and I needed it to be looming over a statue. So I decided to build
my own tail relying on my vision to make up for my sculpting
deficiencies. When it was all sculpted and roughly assembled I knew
I had an amazing figure. The paint scheme came to me as I went, with
the tallon texture being the last bit I did. At the time I felt I
had gone over the top with my colours and use of multiple patterns but the
more I look at it the more I love what I did.
Forge
World Abaddon
2nd Place in Large
Monster
This
figure is what allowed me to achieve what I did at this years Golden
Demons. I had been plateaued for quite some time when I decided to
take the plunge and paint this massive statue. It turned out to be
one of the best investments in my painting I have ever made. From
this model I learned blending inside and out since the areas I had to work
with were so large. I did this figure after I knew I was going to
Baltimore but before I knew there was going to be a large model
category. So it was done as a painting exercise for me rather than
as a contest piece.
Mjolnir
Space Wolf Dreadnought
2nd place in 40K
Vehicle/Squadron
This
model was done as an afterthought since I was going to do a Forge World
tank kit originally. Many things occurred to prevent the tank from
appearing at the show, not the least was the release of the plastic
dreadnought kit. When I saw it I knew I had to paint it and what
better event to paint it for i couldn't imagine. I chose the plasma
cannon since all my Space Wolf friends play with this combination and it
gave me an excuse to sculpt some more. The banner was free painted
and the pelt texture demonstrates the effect achieved from adding lines to
create something from nothing. The gray of the dreadnought caused me
no end of trouble and was very difficult and time consuming. I must
have 25+ layers of colour to give the plates the smooth blend.
Gate
Crasha the
Siege Giant
2nd place in WHFB
Monster
This
has got to be one of my favorite figures from my Gamesday
collection. Not only did I drastically change the feel of the figure
but it is my first attempt at texture effects. I actually built the
model around the hammer paper weight I got as a pub quiz prize at the 2000
Seattle GT. I don't see this figure as a giant so much as a living
battering ram for those siege games. The armour, headband and top
knot all lend themselves to an oriental feel and while this was not
intentional it turned out that way.
Inquisitor
Dominus
2nd place in Open
This
is my crowning achievement to date. I wanted to make a totally
unique chaos using inquisitor and decided to try my hand at an almost
complete scratch sculpt. I had been told that scratch sculpted stuff
was looked down apon by the judges so this was another figure that was
done for me and not for the judges. This model is so many firsts for
me that it will always have a special place in my showcase. To end
up placing with this figure, flanked by Slayer Sword winners, was bigger
than getting the other five demons.
Gotrek
& Felix Battle the Troll Lord of the Chaos Waste
Did not place in
Battle Scene
This
scene popped into my head the moment I saw the Forge World Stone Troll on
the net. I had the conversion all planned out by the time I received
the figure from England. The troll is an amazing figure and it was a
real treat to paint it. It was also my biggest fear as a carry-on
piece of luggage. Those spikes are actually nails and I figured it
would scan as some kind of weapon on the x-ray but my fears were for
naught. He went through three sets of x-ray and I wasn't asked to
take him out once.
Khorne
Lord
Did not place in 40K
Single
This
is the first figure I did for the competition after I completed Abaddon.
As a result it was a bit under qualified to be competing in the ultra
tough 40K single area. Once I had all my entries together I could
see just how far I had come even during such a limited period of
time. The pose is all about Khorne and the paint job and small
details reflects this allegiance.
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