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GALLERY VI
2004

BATTLE
GROUP KENAZ
BATTLE
GROUP ALGIZ
BATTLE
GROUP NAUTHIZ
BATTLE
GROUP IZA
BATTLE
GROUP TIWAZ
These six models were done in earth tones to emphasize their nature as scouts.
The combination of browns and greys with the dark green and black armour make
these guys look brooding. I added red swirls on their swords to signify
blood without needing to splatter them with blood effects. More pictures
can be found here.
WOLF
GUARD VIDAR
This is in my opinion the best Space Wolf model in the GW range. He is now
an archive figure although he rivals many newer models in detail and pose.
You can see that the powerfist fingers are red and this will be carried out
through the rest of the many fists in the army. More pictures can be found
here.
WOLF
GUARD TYR
This model was a real question mark up until I finished the head. With the
wideness of the brow it just didn't look good until he was done. In the
end it all looks to scale and makes him look brutish. I realized after I
had him sculpted and primed that Tyr, the Norse god of Justice is blind. I
decided to paint half his face with blue war paint to signify that and will also
paint the Blood Claws in his squad similarly. More pictures can be found
here.
RUNE
PRIEST FUTHARK
I really like the way the sculpt painted and the huge two handed axe really sets
the model off. The weapon needed to be different from Battle Leader Skoll
since it is rune weapon. This is why I painted rune like patterns on the
blade and made lots of contrast at the edges. It really helps to balance
the darkness of his armour and to provide a counter point to the lightness of
the pelt leather in his right side. He, like Skoll, has NMM gold details
that greatly brighten the model. More pictures can be found
here.
SPACE
WOLF VEHICLES
This entry in the gallery is actually comprised of SIX different tanks; 3
Rhinos, a razorback, a predator destructor and a predator annihilator. It
also contains a speeder and a dreadnought.
They are part of a large army that I am creating. I primarily used
historical armour painting methods for the vehicles, airbrushing the plates to
give depth and drybrushing the edge highlights. Further airbrushing was
done to weather them with grime and then they were detailed as normal with a
brush. More pictures can be found here.
WOLF
GUARD BATTLE LEADER SKOLL HURGAN
This model is the leader for the Space Wolf army I am painting. He was
created in a fit of inspiration and I am very happy with the final look. I
painted him with the flaming orange hair of a young leader, black armour and
lots of gold. His axe is a frost blade and I felt that it would look
perfect as a contrast to his darkness. For this end I painted it a light
aqua with 'frosty swirls'. The base was done in a standard way for many of
my models and will be the theme of the rest of the figures in the army.
More pictures can be found here.
Greens and WiP pictures can be found here.
EMPEROR
vs HORUS DIORAMA
This was quite the project. It was based on the last meeting between the
Emperor of mankind and Horus the Warmaster of Chaos. It is not an attempt
to copy the amazing art found in such books as the Horus Heresy [great book BTW]
but is an attempt to bring it to life in my own way. All of us that know
of the 40K universe know of the Horus Heresy. At the climax of that event
was the final meeting of the Emperor and has once champion Horus. It is
the great struggle between good and evil. In this diorama Horus and his
two champions confront the Emperor in his throne room with two of his Adeptus
Custodes.
This project was not limited to the six figures you see here. I also did 6
more that are copies of these but in different poses. They are on round
bases so they can be used for play. Pictures of all the models with more
dialogue can be found here.
COMMISSAR
BRAND KAL BANATH
This model was a lot of fun to paint. He is for the most part very dark as
befits a commissar. In many ways he is very washed out but I wanted him to
look like he belonged in an =I= setting. I went with a very recognizable
paint scheme and I kept thinking of a WWII German submariner as I painted him.
I used many colours and most of them were darkened with black prior to base
coating. This helps to keep him to look dour and overly serious.
More pictures can be found here.
GAMESDAY
MARINE
This model is a very tough to get marine leader that was given out at the 2000
GD. The upraised power fist is about the best in the game and the tones of
detail on this model make him look very cool. The dramatic edge
highlighting on the armour really make this scheme stand out. More
pictures can be found here.
EMPEROR'S
CHAMPION
This is one of the most regal of the space marine models. Quite simple in
detail but overall look is amazing. I really like this armour variant as
well, lots of hard angles to hold highlights with. He was done in the
Crimson Fist scheme in a way to further explore the need for sharp edge
highlighting. More pictures can be found here.
LORD
DANTE, COMMANDER of the BLOOD ANGELS
This model is a close approximation of the Dante model in the Blood Angels
codex. The actual armour in the codex is more reddish than mine but I have
found it very challenging to copy an exact NMM effect. I did use a
different formula for this gold than normal, I worked through orange rather than
the yellow brown I normally use. I am very happy with the brightness of
this gold and think that I will use it more often. For the base I really
liked the idea of him being poised for a jump or just landing from a jump.
I weighted the base and due to his position on the I beam he is very stable even
though he is so elevated. More pictures can be found
here.
ARHIMAN,
of the THOUSAND SONS
Another model with a super tight pallet [about 6 base colours less than I wanted
to use. :)] and featuring very bright edge highlighting. After all was
said and done I really like the tight look of this model and the edge
highlighting really makes the model stand out. More pictures can be found
here.
DRAZHAR,
MASTER of BLADES
I have not painted this model in about five years and it is still just as cool
now as it was then. The sharp armour ridges make for great edge
highlighting. I wanted a dark model with a very tight pallet so I had a
look in some old WD magazines and other reference sources. I have been so
obsessed with broad pallets dominated by blue/green pastels that I needed help
breaking out of my rut. This model is the first in a series that sees me
return to an old style of model painting. I really, and I mean really,
like the brightness of this dark model. It is bright in a way that I have
not seen in quite some time. More pictures can be found
here.
SARDAR
TILLIUS
I have always been impressed by the Lions line from Rackham. Those tiny
armour detail look so good and the figures usually show dynamic movement of
cloth. I wanted to deviate from my regular schemes and focus on making him
bright with red being a focus colour. I had toyed with applying object
source lighting but decided to do him without. I think that it shows much
better not being illuminated. More pictures can be found
here.
ARKEON
SANATH SCORIONS STANDARD BEARER
This is one of a pair of Sanath models I obtained a while ago. I really
liked the pose and felt that it would be perfect for a standard bearer.
The sculpt displays an arrogant casualness which works well for someone holding
a standard. He was painted in a dark scheme with many colour transitions
that do not show that well in pictures. His armour was done in a darker
style than normal where I used turquoise/shadow grey and black as the base.
The turquoise made for a very nice subtle final colour since I worked the base
colour all the way up to its brightest highlight. More pictures can be
found here.
GRIFFON
HIGH GUARD
This unit of models is simply stunning and a real treat to paint. The
flowing cloth and the sense of menace either real or implied is what makes these
models so cool. I have been wanting to do a paint scheme like Eldrad for
quite some time and thought that these would work nicely for that. With
the swords being the light source I was very happy with the way the light plays
on the model. It was also an interesting point that saw one of the models
without lighting since his sword is sheathed. This allows the viewer to
actually see the non-lighted look which is unusual since lighting is usually an
all or nothing effect.
Pictures
of the back of the models show the rich red of the cloth, pattern work and NMM
gold.
SQUIGOTH,
TANK CRUSHA'
This was one of the most fun models I have painted in a long time. The
Orks in the 40K universe are a blast to paint and I tried to stick to their
traditional look on this model. From a painting point of view the metals
were very time consuming for me since I am only now developing my skill in
painting real metallics. The metal layers and ink glazes were repeated
many time until I was satisfied with the look. It is quite a bit harder
for me to do metallics than NMM but I can see where I need to go and think that
metallics look very appropriate on this model. I must thank Jacob Nielson
for his tips on painting metallics. While I have a long way to go to catch
up to his masterful skill his advice was priceless. More pictures can be
found here.
EMPEROR'S
CHAMPION STATUE
A friend of mine asked me about two years ago to do a statue like I did for my
2001 GD entry but with the new champion model. Well, I finally got around
to painting the model that has been on my desk for over a year. It is not
the same as the one from 2001 but the idea is the same. I really like the
way the blues turned out and then once I went back and counter highlighted with
a soft green I knew I had the final product captured. More pictures can be
found here.
ELEMENTAL
of DARKNESS
This model was purchased on my return trip from GD Toronto. I do not
believe that I have ever seen a painted one on the net and really liked the way
it looked in the blister. I painted him up for our D&D game and will use
him as an adversary for the party. I did lots of full colour transitions
for the model and feel that I was able to capture the evil and the chaotic
nature of his being. One of the best demon models I have ever painted.
I really wish they would put out a bigger demon at some point. More
pictures can be found here.
UMRAN
KAL
This model was a blast to paint. All the large armour panels made for lots
of areas for patterns. I added a grey/red to the armour plates to give
them depth that does not show up in the photos. But in real life it is
very evident. I decided to do the brontops in a darker scheme than what
Rackham did to give the model a darker more brooding feel. More pics can
be seen here.
KARL
FRANZ, EMPEROR of MANKIND
This model turned out great. While it is obvious that this is one of the
older character sculpts left in the GW range it is still pretty solid. The
griffon provides a great sense of movement to the regal, albiet 2D figure of
Karl Franz. The free hand brocade on the banner really makes the model
look like the emperor that he is. More pictures can be seen
here.
WOLFEN
HUNTER
This model was done with very similar flesh tones as the VPC wolfen I did a
month or so ago. I really like the understated look it gives to the flesh,
allowing all the accessories to stand out. I decided to accentuate his
fierce face by painting it in red war paint. More pics can be seen
here.
SERED,
TEMPLAR COMMANDER
This is the second time I have painted this model and the difference in final
product is pretty profound. I started this model desiring to have a tight
colour scheme and ended up with one of the most varied models I have ever done.
While the pallet is complex I feel that it all works well together due the
partitioning of the model. I had tonnes of fun with the patterning and the
new blends and highlights. More pictures can be found
here.
SISTER
of BATTLE CANONESSE
The entire line of new SoB models from GW are fantastic. This model has so
many weapon and wargear options that I was torn as to which way to go for at
least an hour. The dramatic pose works well with all possible options and
really makes this model stand out. She also follows in line with St
Celestine in overall detail. GW has really upped the ante with the level
of detail they are including in their models. Not too much as to be over
the top but just enough IMHO to accentuate the character. More pictures
can be found here.

LOUEN
the LIONHEART, KING OF BRETONNIA
This model was done in a similar scheme to the one used by GW since I wanted him
to be easily recognized as the king. The major difference is the
quartering of the caparacon [correct spelling, minus the squiggle under the 'c'
provided by an avid watcher, thanks] into gold and blue on the left and gold and
red on the right. I really like this as it gave me a tonne of options for
patterning. More pictures can be found
here.
St
CELESTINE, the Living Saint
What a great model. The pose, the sculpted details, everything is perfect
about this model. I went with a rose armour since I wanted to see a more
feminine look. This combined with the turquoise details and the gold trim
really make the model stand out. I decided early on to keep the back cape
dark and free of details. This decision turned out to be very good since
the cape now acts as a frame for this model without taking away from the
grandure of the model. More pictures can be seen
here.
INQUISITOR
DARIUS
This model is guite a deviation for me, in that I used metallic paints. I
followed some advice given by a few European GD winners to make the metal look
more real. While I am happy with the final product esp. the way the added
parts look I found that NMM is just so much more enjoyable to paint.
Possibly because I have focused so much on NMM at the expense of my skill with
metallics, however I feel that it because my style is more cartoony than real.
I did enjoy the challenge of the washes and glazes and layering and blending and
re-glazing and so on for the metallics. A lot more work goes into it than
is obvious at first glance. More pictures can be found
here.
CHAOS
BEAST GIANT OF SLAANESH
This massive model has been a real treat to paint. He is so big that I
decided to take some WiP pics during the painting process. More pics and a
description of what I did can be found
here.
PHYTHIA
of AZEL
This model is a very fine model, in fact she is deceptively small in stature.
She is an experiment in sheer clothing and iridescent [non angular] armour.
I had my doubts while painting her that the end product would look solid when
done but in the end she is a great success. She is very colourful but not
in a way that is over the top. The iridescent look of the armour turned
out to be very striking in real life especially when framed by the NMM gold of
the trim. More pictures can be found here.
SHAKA
ORC WARLORD
This model sees me use about every colour I have at one point or another.
His scheme is still pretty tight but to have the variety of shade that one would
expect with so much stuff I needed a lot of colours. Not really sure how
an orc would scar but I felt that the pink/purple scars showed up the best.
I also felt that the two war paint swirls on his chest and side were necessary
once the skin was done. Odd that I should feel it needed more detail since
I felt the model was already too complex. However, I felt this was needed
to round out the savage character that the model represents. I also used
many different kinds of NMM for this model. The orc range from Rackham has
many different tones and bases to their metal and I wanted to try that out.
I think that it has real merit on onther pieces I will do in the future.
More pictures can be found here.
ONYX
Well I finally got around to doing this fantastic model. I think he was
one of the first Confrontation models I saw on the net and he remains one of my
favorites. The grey highlights were achieved by simply adding white to
black in 10+ blends. I wanted his base to have a sense of movement that
accentuated his own pose and decided on a waterfall. It is my first
attempt at water done in this way and I am pretty happy with it. More
pictures can be found here.
VPC
GRAVE GUARDIAN
This model was done in a more natural/subtle scheme with loads of earth tones.
I still did NMM but for the most part it is a softer more natural looking model.
The idea behind the base was he was stepping into a rising surf to defend his
burial site. Most of the earth tones were achieved by mixing a few colours
in different ways yielding many final shades. More pictures can be found
here.
GALLERY VI ARCHIVE
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