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Gallery IV
2002

This
model is one that I have been waiting for for some time now. After seeing
it in person at USGD 2002 in Baltimore I knew I would be painting at least one
of these massive models. I decided to make him more upright and in doing
so was able to add the bloated belly. He is painted in a mottled/rotting
scheme that works so well in real life. I also sculpted him to have a
single eye like the Plaguebearers. This helps to emphasize his allegiance
and makes him look even more menacing IMHO. More pictures can be found here.
If
it isn't chaos it is Dark Elves. I just love the brooding colours that can
be used and the theme for both armies. This model is created from a number
of different models to create a very unique looking Dark Pegasus. I didn't
want to do anything over the top to the base as I wanted the model to the
focus. The model was done using a dark pallet that encompasses a wide
array of colours. 3 types of purple, 3 types of blue, 2 blue/green, red,
grey, black and gold. I also tried to keep the focus on the rider by not
highlighting the Pegasus too much. Often I find that black is highlight
too far but I think this black turned out well. More pics can be found here.
Another
great model from GW. This model has become one of my favorites since it is
so colourful and yet not over the top [at least not to me. ;)]. My first
thought was that I didn't want that dorky plastic pole sticking into the
disc. This motivated me to imagine that the disc was going to be modeled
in movement but the problem with this is that the disc is heavy and large.
So I gave the semblance of movement by creating a flame trail as if the disc had
just executed a sharp turn in the air. More thoughts and pictures can be
found here.
What
a crazy model! It was so much fun to paint something this bright with so
many colours. I used almost every colour under the sun while maintaining a
consistent look tight pallet. Until I was painting the model I had no idea
that there were two faces, I just assumed it was hair or something. I must
say that the gold NMM for the trim was a serious pain since it has all those
tiny runes and highlighting it was a long process. This model is very
bright IRL and this was done on purpose since I imagine that Tzeench is about
bright colours. More pictures can be found here.
This
model is part of the possessed war band below. The one in the White Dwarf
was not very intimidating and so I decided to alter the model. It is a
possessed with the tail, tentacle and claw mutations. It was a great model
to build with a fair bit of it being scratch sculpted. The pieces I used
were: the body of a Tyranid warrior, Scyla's head, KoS claw and the tail end
from a forest dragon. It is darker and more earthy than I normally
would have painted him but that is so he fits in with the war band better.
Pics of his back and side
can also be seen.
This
band was done with an emphasis for recreating the one found in White Dwarf and
the Best of Town Cryer. The fellow who made the original band was a
converting master as I found out once I started to build the models.
Little details that will never be noticed were added to the models and made for
a very challenging puzzle for me. In the end I managed to copy most of the
builds with small changes to some of the figures. This was a very fun
project, although I did curse the builder at times as I scavenged for bitz.
More pics can be found here.
This
model is roughly inspired from the art in the new Chaos codex from Games
Workshop. The model was done as a test example for a friends army after we
had discussed a paint scheme. While the new Bloodletters are a vast
improvement over the last ones they are still too static. This
conversion/re-sculpt creates a bloodletter that is bounding into combat and is
so much better for it. I had to place him on a 40mm base since the reach
with his axe was just too much for a 25m base. Pics of his face
and back can also be
seen.
This
model came together in an evening. A wonderful Keep of Secrets that my
friend will paint and use in his 40K Slaanesh army. The bitz list for this
model can be found here along with more
pictures and some insight into the model.
I
took the pics and then promptly sent the model to a client prior to inspecting
them. I had the wrong setting selected and no amount of post processing
would eleminate the yellow tinge. NOTE: The images
now are fixed thanks to advice from visitors to my site. Thank you.
It turned out to be a great model.
It is a librarian from the Soul Drinkers chapter [see Black Library fiction
section for cover art] that is in the Death Watch. I did the figure
without using any metal paints. More pics can be found here.
What
a great model. I can't say enough about the models from Rackham. I
am sorry the picture is so bright but my camera is seemingly causing me all
kinds of trouble at the moment. I went for a dark look, with black to red
armour in 20 successive highlights. The base is a swamp base with a snake,
lily pads and murky water. The face is such a strong focal point since the
silver chrome is so much brighter than the rest of the model. For the most
part the chroming worked well. It is a pretty hard technique as you have
to imagine how light will interact with the surface to create a reflection of
the horizon. More pics can be found here.
This
is an amazing figure. The composition of the sculpt is really amazing so
that it is pretty easy to bring this model to life. Some of the detailing
is very small, like less than a brush width at the tip. As a result parts
of the model were a real challenge to paint. I tried to do something
different with this model, hence the grey skin and the turquoise hair. As
I was painting her I was torn between two concepts, she was an undead spirit
playing above her grave marker, or she was a fey creature. I am still not
sure which idea I like better but I am very happy with the model in the
end. More pics can be found here.
This
figure is quite the deviation in colour pallet for me. It is a client
specific pallet and as such I had to adapt what I would normally do. At
first I was not all that fond of the colours requested but in the end I really
like the way it turned out. It forced me to take a look at how I do colour
and opened my eyes to almost a different style of painting. I added a
third fin to the back of his helmet and posed his left arm so it looks like he
is using some psychic power requiring great concentration. Two more pics
can be found here.
This
model came together well at the end. She is so dark [kinda unusual for me]
that until I added the brighter silver and gold I wasn't sure if she was gonna
be a keeper. In the end she turned out very nice with really deep blue
armour and a rich red cloak. The armour was done with Storm Blue [a
Citadel colour] that provides one of the greatest dark blues. The spear
head turned out very well [for me] for NMM silver and the gold on her cloak
worked great as well. A picture of her back can be found here.
A
much more 'classic' looking Dark Elf than the other standard bearer I did [also
in Gallery IV]. This brooding/dark scheme was surprisingly difficult for
me to do. I guess I have really started to burrow into a certain niche and
it was good to step outside and stretch my skills. Instead of NMM silver
on the banner topper I went with a deep red to complement the cloak of the
figure. I thought that the NMM silver would brighten the model too much as
I was trying for a very dark look. The blade of his sword provides enough
'lightness' and looks really good on a model that is so dark. A picture of
his back can be found here.
Now
this is a Lord of Change! I did the sculpt of the base in such a way as to
look like a warp vortex. I wanted it to look like he was surrounded by
warp energy and this seemed to be the best way. The model is extensively
converted and sculpted so that he looks more like a serpent/dragon than a
bird. The staff topper was also built by me as I don't really like the original
one. This one is just the symbol of Tzeench with some old school Realm of
Chaos detail inside. To see more pictures have a look here.
This
is the first vehicle I have done in quite some time. I am still sculpting
on the rhino I have so I decided to do one of the new predators as soon as it
was released. I went with the Annihilator variant as I have found it to be
the most useful on the battle field. I decided to paint it in the Space
Wolf scheme for a number of reasons, it is the closest to 'real' armour and I
have always liked the look of Space Wolf vehicles.
I airbrushed the grey using GW paints. The depth and feel of airbrushed
armour is just not possible with paint and brush. I then did the line
highlighting and the paint weathering with white. I then added the metal
chips and rust marks to complete the battle worn look. More pictures can
be found here.
He is called, The Great Skull and is an undead minotaur for the game
Confrontation. This model is a serious piece of work. The
illustrator for Rackham must be one messed up fellow because this is a very
disturbed model. The sculptor created a fantastic undead creature that is
sure to appeal to anyone that likes the 'dark side'. The
pose is so epic and his cloak is just stunning.
I actually purchased the model just so I could paint the cloak.
While he is very dark and brooding his two weapons and horns act as a
trifocal point. This really gets
the eyes moving over the figure. I
attempted to follow the colour scheme of the actual model pretty closely since I
really like the look they were able to achieve. I did a lot of work on the
base as you can see. I carried his
undead theme all the way with skeletons littering his base.
I also mimicked the work on his cloak by sculpting it into the ground.
This really serves to tie the model to his scenic base. More
Pictures can be found here.
The
new Chaos models are a sight to see. I am impressed with the attention to
detail and poses that they have captured in the sculpts. Everything
from the composition of the pose to the gothic style plate armour helps to make
this figure so full of character. I
decided to put a banner on him to emphasize his nature as a true champion of
chaos. The banner is sculpted to
resemble twisted screaming souls. The
scenic base is done in a sandstone but twisted as befits the chaos waste.
I also did axe head swaps with both axes.
I found that while the ones he came with were pretty historically
accurate [size wise] they were just too small for a chaos champion.
So, I dove into my weapons bitz and found two larger heads that do
wonders for the model. With the
larger axe heads, scenic base and the banner he looks like a powerful champion
of chaos. He is painted in a dark scheme but the marble look of the armour
really draws the eye. I am looking
to incorporate some marble into future GD models and so this is a dry run.
It turned out great and I am very happy with the result.
The back of his cloak bears the star of chaos to symbolize that he is
undivided. The star is painted in a
NMM gold and looks very good against the black of the cloak. More
pictures can be found here.
The
Dark Elf range is truly amazing in its ability to be dramatic and
imposing. The limited edition standard bearer is a great example of the
'evil' that permeates the race. While it is not a busy figure it has great
form and paints well. I added a few details like the runes on the cloak
and the blue pattern on the banner pole to give him a more 'full' look. I
also did a total NMM effect on the model, from the silver chainmail, sword and
banner top to the gold of the plate armour. While this model falls short
of GD quality the composition is striking and I continue to learn the technique
of NMM silver. Don't be surprised if this model creeps into my GD entries
in the future as I very much enjoyed painting him. More pictures can be
found here.
This
is the High Elf arch wizard, Teclis. It is a GW model and the composition
shows the excellent sculpting skill of Gary Morely. I really did very
little to this figure because I found it so appealing. I altered his staff
to make it longer, so that he will stand out on the battle field that much
more. I also clipped off his base tag and positioned him on a rocky
base. This worked very well since his already lunging form was perfect for
the new pose. I used all the primary colours on this model while
maintaining a predominately blue and white scheme. There are over 6 base
shades of blue highlighted to different points to give the model a cohesive
look. More pictures can be seen here.
This
figure is my first historical figure. It is also my first painted
miniature where I was painting with a desired source of overhead lighting [above
and to the right]. This effect, while commonplace among historical
painters, is not done to any great degree in game figures. It feels kind
of odd to leave part of the figure 'undone' so that it conforms to the desired
lighting source. The left side of his face is the most striking example of
this. It was very hard not to continue highlighting that side as I did the
right side. The cloak turned out well and was vastly different from what I
would normally do on such an article of clothing. I tried to mimic the
effect of a heavy woolen fabric so the highlights are more subdued and the
shadows are deeper. All in all the highlights were not as striking as most
of my figures because in real life things do not glow. The 'stubble' is
done by diluting the Vallejo colour Green-Grey [886] and applying in many
layers. It should be subtle so that the skin tones are still
visible. More pictures can be seen here.
This
figure is one of the last that was built prior to my injury and has been on my
mind for the past 4 months. It is a 54mm figure for the game Inquisitor
and is actually two inquisitors combined along with extensive sculpting and
design work. It is a piece inspired by Japanese medieval warriors, the
samurai. He is shown here fighting in the two hand style of katana and
wakazashi. The pose was quite a challenge because I wanted it to look like
he was in realistic motion with his blades. More pictures can be seen here.
This
is my second Confrontation figure that I have painted and it was a real
treat. I extensively resculpted the chest and shoulders so that he looked
more 'primed' for action. If you look at the actual model and compare you
will see that I have enlarged the shoulders added 5mm of thickness to the upper
body but I have done this while maintaining the original look of the
figure. This model was started before my finger injury and has been
sitting for 4 months on my painting table. Pictures from all the angles
can be seen here.
This
figure was also sitting on my table for some time and I thought I should finish
it up as well. It is from the GW line of Inquisitor figures. I went
with an ultra pure look with the purple to add to the royal look of the
inquisitor. His face is done in an =I= tatoo to show his extreme devotion
to his cause and he has a lock of white hair to signify a terrible event in his
past. More pictures can be seen here.
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