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BLOTUS the GLUTTON, LORD of NURGLE

 

    

These pictures show the extensive amount of sculpting applied to the front of the model.  The thighs were resculpted first since I knew his feeder tubes and belly would extend over them.  Always remember to work from the inside out when sculpting.  This means to do the lowest level of detail first so that future work can rest atop it.  This will result in detail being covered from time to time but yields a better model in the end. 
You will see from the pictures of Blotus that mouths are his favoured icon.  Not only is the open gaping maw a symbol of Nurgle it is also his personal icon.  I see this champion hewing down entire units and then greedily devouring the pieces.  The mouth in his belly and the feeder tubes below allow him to consume three times as much at any one time.  He is all about eating and producing massive amounts of foul waste for his armies to revel in.  There are no less than 12 mouths on this model. 
As for the different levels and stages of the model there are: thighs, upper belly, feeder tubes, neck and head, eyes, right arm tentacle, right arm tentacle suction discs, left shoulder, left shoulder horn, right shoulder, scythe handle bottom, scythe handle top and hand, scythe trio of mouths, scythe blade top, left and right back sides, inner left and right side, left arm, base in three stages.   
His head is a combination of insect and fish and creates a unique Nurglesque image.  His gaping mouth was a lot of fun and sees quite an advancement in sculpting technique and imagery.  

   

These pictures show the right arm in detail.  The tentacle was done at one time except for the front facing suction discs that need to be done once the arm is cured.  You can see the many different textures on the arm to create a limb that will paint very well.  One issue that must always be on your mind when sculpting is, 'How will this paint?'  The trio of mouths on the shoulder that form the symbol of Nurgle have depth and will paint up very well. 

The back shows the addition of the skinless muscles on the sides that broaden the model, allowing for the increased girth of his belly in the front.  Always try to envisage the model as a whole and you will not be surprised when the physiology of one part effects that of another section. 

  

These pictures show the plague bearer icon on his left shoulder.  One of the interesting things about doing chaos sculpting and especially Nurgle work is the ability to add 'living' icons.  This massive icon could be alive or it could just be adornment for his armour.  This icon will paint well as either a living plague bearer or as a metallic symbol.  I used that custom tool a lot on this icon since I needed to shape and reform the putty in many parts to achieve the final look. 

This picture clearly show the detail of the scythe.  The white material of the blade is 3mm plastic card and is very ridged and hard.  The trio of mouths might be small but they will add so much to the final painted version of the model.  They further help to tie the weapon into the model.

This picture was taken to emphasize just how large this champion of Nurgle is.  He dwarfs all around him and looks imposing even next to a dreadnought.